⭐「002」genie for your wish
「Jar of Hearts」━ applyfic idea bank
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GENIE FOR YOUR WISH
genie for your wish
When the rebelling group of wizards finally angered the headmaster enough, they are cursed into becoming a genie to learn to abide to commands. Having to relive the cycle of a wish granting entity until they manage to learn their lesson, what happens when these genies meet individuals they are willing to break even more rules for?
3 Wishes that can't be granted:
1. Wishing for more wishes.
2. Wishing for wealth without doing anything.
3. Wishing for love or anything related to human emotions. Objects of Magic 1. Necklace/pendant - The self proclaimed leader of the genies, they are the one who has a thirst for adventure and break rules to find them. As a necklace, they are able to see more of the world and accompanies their owner everywhere.
2. Jewelery box - The wizard who doesn't have any interest in becoming a wizard, their passion is in music. They like to be the center of attention, managing to creep their owner out by playing music in the middle of the night just because they want some company.
3. Dreamcatcher - The timid one of the wizards, usually following the other wizard's plans just because. As a dreamcatcher, they learn the wishes of their owners through their dreams and protects them from their nightmares.
4. Bookmark - The smart wizard, they like to read, thus merging themselves as a bookmark. Is also the reason the wizards remain unscathed until they went overboard th
2. Wishing for wealth without doing anything.
3. Wishing for love or anything related to human emotions. Objects of Magic 1. Necklace/pendant - The self proclaimed leader of the genies, they are the one who has a thirst for adventure and break rules to find them. As a necklace, they are able to see more of the world and accompanies their owner everywhere.
2. Jewelery box - The wizard who doesn't have any interest in becoming a wizard, their passion is in music. They like to be the center of attention, managing to creep their owner out by playing music in the middle of the night just because they want some company.
3. Dreamcatcher - The timid one of the wizards, usually following the other wizard's plans just because. As a dreamcatcher, they learn the wishes of their owners through their dreams and protects them from their nightmares.
4. Bookmark - The smart wizard, they like to read, thus merging themselves as a bookmark. Is also the reason the wizards remain unscathed until they went overboard th
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