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Writing Adventure
Writing: Point A to Z Part I
The first hint of an idea part I!
Hi everybody^^..Someone already join us to our adventure for the next stop. Welcome to all of you~ Now, let's proceed to our next stop--
the first hint of an idea.
This seed of an idea comes from some outside inspiration (a movie, a TV show, something you read, you like, a conversation overheard,
music, etc.) Should we know how to plant those seeds one-by-one? Let's start!
plot
A seed of an idea starts of with a plot. What is a plot?
--The plot is the series of events that provide conflict within a story,
which is sometimes referred to as the "Spine" of a story.
---The plot should be able to described in one to two sentences.
The plot should be simple.
--HOW TO GET WHERE YOU 'RE GOING--
The story order could be:
1. A physical event (Point A= psycho killer is picking off everyone in town.
Point B= police arrest the killer.)
2. A decision (Point A = character wants to practice law like his father.
Point B = character decides to be a ballet dancer.)
3. A change in relationship (Point A = They hate each other.
Point B = They fall in love.)
4. A change in person (Point A = character is a selfish jerk.
Point B = character has learned to be less of a selfish jerk.)
5. A change in the reader's understanding of situation
(Point A = character appears to be a murderer.
Point B= The reader realizes that character is actually innocent
and made a false confession.)
6. Or lastly even be the realization that nothing will ever change,
(Point A = your character dreams of escaping her small town.
Point B =her dream escape is shown to be hopeless.)
---WHY HAPPINESS IS OVERRATED---
There's a reason why 'Happily ever after' comes at the story's end.
It means nothing else is happening.
(Cinderella and Prince Charming wake up late, eat a nice breakfast, and take a walk.
A slow news day. Forever.)
I don't think there's anything wrong with happiness.
There's just no story in it.
To be a story, spmething's got to happen.
Narrative conflict is what makes it happen.This can be:
* a conflict between character's
*a character's internal conflict
*a conflict between characters and an impersonal force
If your characters are getting comfortable too early in the story, it's time to stir things up.
--HOW TO STIR UP MAJOR TROUBLE--
1. What's somethingt his character desperately wants?
What difficulties might get in the way?
2. What would force this character to do somethinghe or she is really uncomfortable with?
Something he or she doesn't feel capable of doing?
But maybe you have a specific conflict you feel to inspired to write about.
That's fine, just be careful not to skimp on character development.
---DRAWING YOUR ROAD MAP---
1) Show instead of telling the readers the characters and to understand a conflict.
2) Build up a conflict to a crisis point, where things just can't continue the way they are.
3) Show or hint at Point B. This is called the story's resolution, and it all depends
on how the played out.
Source: rubbishtopublish and creative-writing-now
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