Fighter/Sacrifice units. ((IMPORTANT!! PLEASE READ!!))
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A Sacrifice is the term given to the person in a Unit who takes on the role of receiving damage and issuing commands in a Spell Battle. Their counterpart is the Fighter. If fighting as a Unit, all damage inflicted on a fighter will appear on a sacrifice. (i.e. a scratch on F's cheek will appear on S's) A battle is won when one of the Sacrifices is fully restricted by the other Unit's Fighter or if one of the Units surrenders. Sacrifices are unable to do anything by themselves, but if a Fighter is around then a Sacrifice can amplify the Fighter's powers. The roles of Sacrifice and Fighter are immutable and cannot be interchanged, nor can it be chosen who acts as which.
Without a Sacrifice, a Fighter is forced to take all the damage and fight by themselves but this action is frowned upon because it shows arrogance and a questionable bond between the Sacrifice and Fighter of that team.
A Fighter/sacrifice pair becomes a bonded unit once a special bonding ceremony is preformed. This ceremony will consist of both the fighter and sacrifice inficting physical pain on the other, marking their name on the other. It is the decision of the pair on how they will mark eachother. This can include burning, tattooing, carving, etc. Each pair is given their name from the Head Master of SM, who is able to see your soul's destiny. Fighters and sacrifices do not get to choose their names. A bonded pair's name usually comes from both the fighter and sacrifice's past expierences, current life, and what of the future can be forseen.
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