MahoWorldRP by Jay ALL RIGHTS RESERVED3

AuthorMahoWorldRP
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MWRP


Maho World RP

























Species:


Deities:

There are many people in this world but few that dwell in this existence understand that there is more then just people and animals, some have a special connection to the spiritual side, the supernatural things that go on. These people have a chance to be chosen by a Deity to take their place and grow into the life that is a living Deity.(A living deity is someone that was human then given devine power. deities must have the real age of the artist ) they are given or reseve a "mark of the god" that is a small bead of light on the body. Few like the Master Deity are grown and raised to take the place of a god and even fewer ate the heart of previous a Deity and took their place at the shrine. All deities are surrounded by this dilemma the constant attack of yokai for a higher greater power, for them to become a god. For deities they must cleanse the world around them from the darkness of Yokai, Myasma and Former Gods with the powerful familiar and trust worthy keeper at your side you can call yourself a true God. The elements at your disposal it's your duty to make the wish of your worshipers come true and keep the world Darkness free. The world is constantly showered with the darkest of evil. Level up your Divine powers and shrine to take adventure to stop the ever growing uprising spread. The evil must be banished. Elements: Deities power relates to the reason and home land which the shrine was made. For example a shrine might be made close to a river for the wish to keep children safe from drowning. That deity would have a water ability. (pick one element)




Yokai:

Yokai are the supernatural living in the world over yonder. However, Yokai are different from deities as they take an aspect from animals (please no more fox have an imagination!). You can call them monsters/demons but please understand this isnot based off real Japanses lore completely. Yokai cannot purify things like Myasma since they are not godly beings like Keepers. Although Yokai were born with one ability, nevertheless, they still need to improve their power to be stronger or to control what they’ve possessed. Catching up to new levels (10, 20, 30, 40, 50), Yokai will be able to learn more abilities and six is the maximum number of powers a yokai can possess when one reaches the highest level. All the untaken Yokai would stay under the king’s control since birth. However, once Yokai are sealed to the contract (with deities), their position would change into familiar; bonding physically and mentally, and being dependent on their master instead. (Yokai can be hunderds of years old but please list as Artists age on facebook).

List of powers:

- Up to three aspects of your animal (Example: Master Hyukjae’s avatar is puma so he has sharp eyes sight and Master Jaehyun is a snake so he has venom. Although remember you can’t kill with it! admin Taec is good at helping you with this they have to be aspects of a real animal they cannot be something like a fox fire or speed and agility because a speed/power boost is already a power gain if you are confused about it just say so in our application and when you come to the roleplay we can help you out with everything you need.)

- Turning into your animal form (you can’t just do that! You have to earn it).

- Talking to your type of animal even if you’re in your human form (Example: Hyukjae can talk to all kind of cats and understand them).

- High speed/Aglility boost (this is a power boost as well it is an all around boost to your abilities. please DO NOT ask for this as an aspect if you do we will accept it as this)

If you’re not sure about the aspect or ability you shall choose, we admins are here to help you out with it.


Familiars:

(FAMILIARS ARE A BOUGHT YOKAI. THEREFORE YOU CAN NOT APPLY AS A FAMILIAR. YOU CAN APPLY AS A YOKAI AND AFTER A DEITY BUYS YOU, YOU BECOME FAMILIARS).
A familer is a Yokai being bought by a Deity and brought into their shrine. The familer and the Deity have now a special bond between them. The familer have to protect their owner even with their life and be there for anything their Deity needs. Once a Deity buys their familer, the contract would be sealed with a kiss. (Yokai and Deities may kiss before this in ). If you've read up until here you know the second part of the password is your favorite position in bed.


Keepers:

Keepers are made by an excess amount of spiritual energy. It's your own decision how you want to direct your background. Maybe you were created by the master deity, out of his powerful energy and you're living there happily until you find a deity that would need your help or maybe your background has more tragedy behind it. You were formed by a deity that left you apart, and you remained lost and forgotten until you went to live under the superior god's power. All keepers will start living from the first day in the head god's Shine. They'll remain there and be formed for being good keepers until they meet a deity that would be interested in making a pact and owning them. Keepers have powers, at first, every keeper will start with having just one ability, that will be chosen from a list of 6 different powers. Though as the other creatures, keepers will be able to learn new abilities. Though keepers also have the possibility of learning other different powers, that are specific from deities. If a deity finally owns a keeper, the keeper will have the opportunity to learn the special ability of his/her deity, due to the strong bond that creates between the keeper and the deity when their pact is made they may choose one power to give up and get a power of their coice that relates to their god. Before being able to learn that special power they will tell The Masters what that new power is (we can help just ask). It'll be needed that the Master Keeper or Master Deity approves it. (A keeper must control at least two of the keeper type powers, to be able to learn a deity's ability.) The keeper, when bought, will move from the main's god shrine to live in his/her now new deity's shrine. They'll live together and the keeper will help the deity, using the powers that has been accumulating. (Keepers can be hundered of years old).

List of powers:

- Morphing: Many fun and different use, this power assures you to get you and your deity out of any problematic situation you may find yourself in. Keepers can't morph into something bigger than their own size. If you want to be a dinosaur, you would be a dinosaur of the size of a human. However, Keepers can reduce their size freely.

- Teleport: you need to have knowlage of this place before hand and able to picture it.

- Purifying: A very important power while talking about helping deities to fight against Myasma. With this ability, you'll be completely ready to fight against this kind of darkness, refraining it to stop growing, and even healing people that could have been touched and infected by the Myasma. Really helpful for your future deity.

- Reading emotions: With this power, you'll be able to completely sense how someone is feeling instantly. (controlled power wont sence anything you dont want to)

- Conscience: That little voice, sounding on the back of your mind, always present, that reminds you what's right and what's wrong. Being able to influence people to get into the right pathway, and advise them in a very personal way will be the good things you'll be able to do with this power. Though maybe someday you can try and use it with your deity, to help something happen, sometimes a little bit of help isn't wrong, right?

- Duplication: With this power, you'll be able to duplicate yourself multiple times up to 10.




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